This is pretty cool. Video game code monkeys got together at the UK-based Global Game Jam last week to promote accessibility for people with disabilities. You know, people like me.
It's not just the color deficient that the group focused on, they also promoted making games playable by people missing a hand or more.
Is it bad that I've had multiple daydreams about how losing an arm in a war would seriously cramp my ability to wield an Xbox 360 controller without dealing with unscrupulous vendors?
From The Guardian:
"It was all kicked off by Tara Voelker, the chair of the IGDA's accessibility group, as part of our ongoing efforts to raise developer awareness," says Ian Hamilton, a veteran designer and accessibility consultant, overseeing the implementation of the Global Game Jam's accessibility strand in the UK. "The reason for doing it via GGJ is that a competition is a good way to reward people for taking an active role, while letting everyone else there learn something about accessibility."This is people coming together and doing things because they want to, ahead of regulation. Plus they made a multiplayer game that only requires a single button. In the future, there will be snakes - snakes that seek to eat their own tails:
"Even a simple thing, like choosing blue instead of green for a team colour, as Treyarch recently did with their colour-blind friendly mode for Call of Duty: Black Ops, can make your game playable by significant swathes of the population that would otherwise have had great difficulty. The red/green colourblindness that Treyarch addressed affects 8% of males, meaning they were finally able to tell their team-mates from their enemies."